Free look camera and instrument panel
Plane Physics Experiment » Devlog
I made it possible to rotate around the plane and zoom in and out in external view and in the cockpit view you can rotate the camera inside the cockpit. It was difficult to make the external camera collide with the terrain. I used a CharacterBody3D node for that. Most of the instruments were drawn with inkscape. The artificial horizon is a Node3D and a vieport is used as its parent node and its texture is used with a TextureRect.
Files
htm5_4.zip 22 MB
Sep 17, 2023
plane_game_experiment.zip 40 MB
Sep 17, 2023
Get Plane Physics Experiment
Plane Physics Experiment
Control a World War II fighter plane
More posts
- Controller(Gamepad) support17 days ago
- Improved performance a bit18 days ago
- New water shader19 days ago
- Formation Flying26 days ago
- USS Lexington (CV-2)Jun 25, 2024
- Procedural terrainApr 04, 2024
- WildcatDec 11, 2023
- AutopilotAug 28, 2023
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