Free look camera and instrument panel


I made it possible to rotate around the plane and zoom in and out in external view and in the cockpit view you can rotate the camera inside the cockpit.  It was  difficult to make the  external camera collide with the terrain.  I used a CharacterBody3D node for that.  Most of the instruments were drawn with inkscape.  The artificial horizon is a Node3D and a vieport is used as its parent node and its texture is used with a TextureRect.  

Files

htm5_4.zip 22 MB
Sep 17, 2023
plane_game_experiment.zip 40 MB
Sep 17, 2023

Get Plane Physics Experiment

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