Procedural terrain
Plane Physics Experiment » Devlog





The main things I have done are
Changed The terrain to be procedurally generated
Got the z fighting under control
Fixed the jitter caused by reduced floating point precision the further away from the origin you go.
Files
plane_physics_experiment2.zip 25 MB
Apr 04, 2024
Get Plane Physics Experiment
Plane Physics Experiment
Control a World War II fighter plane
More posts
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- Controller(Gamepad) supportNov 27, 2024
- Improved performance a bitNov 26, 2024
- New water shaderNov 25, 2024
- Formation FlyingNov 18, 2024
- USS Lexington (CV-2)Jun 25, 2024
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