Plane Physics Experiment
I made a simple flight sim using Godot 4 rigid body physics. The 3d models were made with blender. I hope to expand on this project, I would like to use what I have done here to make a bigger project. I am hoping to make a word war 2 combat simulator game. Currently There is only 1 aircraft a Grumman Wildcat but I plan to add more.
Update:
Added controller support- On the Web version the controller works on my desktop pc but not on my laptop for some reason I dont know why.
Update:
Added autopilot function. Pressing 'p' activates autopilot and the plane will attempt to land at the home runway. Unfortunately it will ignore terrain in its path, so beware of that!
Update:
Added new scenery and fixed a few things
Update:
Added the aircraft carrier USS Lexington (CV-2), its not the best modelled but it will do I hope. Also added the following things:
Arrester hook to the wildcat.
The ability to speed up time be careful using this it can become jittery.
Navigation groups to the autopilot
Update:
Added Formation flying
The autopilot now has a formation flying mode. To switch between autopilot modes press 'M ' when the autopilot is on.
Controls
roll: A/D or Left Stick
pitch: W/S or Right Stick
rudder: <> or Shoulder Buttons
power: O/L or Righ/Left Trigger(only on desktop version not Web)
undercarriage: U
flaps: F
arrester hook: H
menu: ESC
change camera: C
autopilot: P
navigation group: G
switch autopilot mode: M
switch plane: Alt V
reset switch plane: V
speed up time: Alt T
normal time: T
engine noise: N
Use mouse to rotate camera or right gamepad stick, scroll wheel to zoom when in external view
Credits
Game engine: GODOT4
Engine noise: https://www.fs2000.org/2018/02/04/fsx-fs2004-pw-r-1830-twin-wasp-sound-sets-part...
Water shader: https://godotshaders.com/shader/psx-style-water-surface-pixelation-waves-scrolli...
Updated | 9 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | inlbe |
Genre | Simulation |
Made with | Godot |
Tags | 3D, aeroplane, airplane, Flight, Flying, Godot, plane, propeller, World War II |
Average session | A few seconds |
Inputs | Keyboard, Mouse, Xbox controller |
Download
Development log
- Controller(Gamepad) support18 days ago
- Improved performance a bit19 days ago
- New water shader20 days ago
- Formation Flying27 days ago
- USS Lexington (CV-2)Jun 25, 2024
- Procedural terrainApr 04, 2024
- WildcatDec 11, 2023
Comments
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VERY REALISTIC WOW
It says this. What do I have to do to run it?
Sorry I'm not sure what to do. It worked on my Windows PCs running chrome and edge.
Oh, thanks. I was triing to run it on Firefox on LinuxPC. But on Chrome it's working good. Great game/simulator btw :)
Its a nice gam and i like the visuals, however it does feel like im fighting the plane for control, it is hard to get it to go where i want as it would just pitch up, sway by it self.
Thanks for the feedback. I think I will have to tweak things a bit.
Feels alot better :) keep up the good work